Today we cover Take-Two’s strong Q3 results which caused a massive stock jump, E3’s return (well sort of), India’s government incentivizing esports medalists and more in today’s Pixel P&L.
Take-Two Interactive Posts Strong Q3 Results, Eyes GTA 6 Launch in Fall
Take-Two Interactive on Tuesday reported Q3 fiscal 2025 financial results, with net bookings of $1.37 billion (a 3% year-over-year increase) aligning with guidance. GAAP net revenue slid slightly to $1.36 billion, while GAAP net loss widened to $125.2 million compared with $91.6 million in the prior year.
The company credited robust performance from NBA 2K25, among other core franchises, and a 9% rise in recurrent consumer spending for the solid results. Recent releases include NBA 2K25 Arcade Edition on Apple Arcade, PC versions of Red Dead Redemption and its expansion Undead Nightmare, and GTA Online: Agents of Sabotage across multiple platforms.
Take-Two reaffirmed its full-year net bookings outlook of $5.55 billion to $5.65 billion, highlighting an aggressive release schedule that features Civilization VII, PGA TOUR 2K25, WWE 2K25 and the highly anticipated GTA 6, which remains on track for a fall 2025 launch. Analysts expect the rigorous release schedule will further boost revenue. Following the earnings beat, the stock surged 14% in after-hours trading.
ESA Unveils New Event to Replace E3
The Entertainment Software Association, which once organized the long-running E3 event, has launched the Interactive Innovation Conference (iicon) as a new industry-only forum. Described as “first-of-its-kind,” iicon is designed to connect visionaries, thought leaders and innovators across industries to harness the power of interactive entertainment. The invitation-only event will be held at the Fountainebleau Resort in Las Vegas from April 27 to 30, 2026.
ESA President and CEO Stanley Pierre-Louis said the conference offers executives from top companies including Amazon Games, Disney, Electronic Arts, Epic Games, Microsoft, Nintendo of America, Sony Interactive Entertainment, Square Enix, Take-Two Interactive, Ubisoft and Warner Bros. an opportunity to “drive innovation and foster collaboration across sectors”.
⚡Quick Bytes
India Expands Cash Incentives to Reward Esports Medalists
India’s sports ministry broadened its cash incentive program to reward medalists from esports alongside other sports such as mallakhamb and break-dancing. The move, aimed at streamlining reward disbursement to top athletes, expands eligibility to a list of 51 sports that include events featured in the Olympic, Asian, Commonwealth and World University Games.
Sega’s Revenue Falls 8% Amid Fiscal Setbacks, Future Titles Offer Recovery Hopes
Sega’s fiscal 2024/25 results showed an 8% year-on-year revenue drop, with net sales of $2.1 billion as of December 31, 2024. Operating income fell 20.8% to $287.9 million and ordinary income declined 13.9% to $325.4 million, according to Sega Sammy’s Q3 presentation. The publisher attributed losses to the sale of Amplitude Studios, which cost $40 million, and the cancellation of Football Manager 2025 over player experience concerns. Despite setbacks, hits like Sonic The Hedgehog 3 and Persona 3: Reload have raised hopes that upcoming projects that include unannounced Sonic and Persona titles and a Sega super game for 2026 will aid recovery.
💡Did You Know
In 2002, actor Vin Diesel founded Tigon Studios, a video game developer under his production umbrella, One Race Films, with a unique mandate: to create games that prominently feature Vin Diesel himself.
The studio’s most successful game is "The Chronicles of Riddick: Escape from Butcher Bay," which won the Unsung Hero Game of the Year at the Golden Joystick Awards 2004. It also produced "Wheelman," an action-packed driving game where Diesel starred as an undercover operative, and later "Riddick: The Merc Files," a stealth-action spin-off that deepened the Riddick franchise.
📜Quote of the Day
“Good men mean well. We just don't always end up doing well.”
Isaac Clarke, Dead Space 3
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